Egyptian Gods, Prog Metal, And PlayStation Graphics Collide In Dima
Grigorev’s Video For Shokran’s ‘Imhotep: The Falcon Of Gold’
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Dima Grigorev explains how he used Blender, Unreal Engine, mocap, and
ragdoll physics to create Shokran’s PS2-style 'Imhotep: The Falcon of Gold'
music video.
10 hours ago
2 comments:
nice!
oh wow, such a great work, mate.
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